Describe the bug
"In a multi-enemy scenario, if you spam Fireball, the spell won't be able to be casted again for the remainder of the battle. This is also true after attacking with Spectral Slash and spamming any spell that costs MP
not sure if it's from a latency issue because i am all the way in the EU"
"If you press the spell during the initial load into battle's cooldown you will also bug the spell iirc"
To Reproduce
Steps to reproduce the behavior:
Spam a spell when entering combat
Expected behavior
Spells should not become locked up
Describe the bug "In a multi-enemy scenario, if you spam Fireball, the spell won't be able to be casted again for the remainder of the battle. This is also true after attacking with Spectral Slash and spamming any spell that costs MP not sure if it's from a latency issue because i am all the way in the EU" "If you press the spell during the initial load into battle's cooldown you will also bug the spell iirc"
To Reproduce Steps to reproduce the behavior:
Expected behavior Spells should not become locked up
Context: