Whenever I import a spritesheet (After I initially succeeded, it now breaks.) it only imports a background colour. Typically just the light blue.
I have tried saving as a 16 bit bitmap, converting the entire image to the indexed palette to no avail. It is then unusable as the character is invisible.
Forcing me to convert the character I want to insert into the base pallette (In this case, sonics) then change the palette in SBHS
Whenever I import a spritesheet (After I initially succeeded, it now breaks.) it only imports a background colour. Typically just the light blue.
I have tried saving as a 16 bit bitmap, converting the entire image to the indexed palette to no avail. It is then unusable as the character is invisible.
Forcing me to convert the character I want to insert into the base pallette (In this case, sonics) then change the palette in SBHS