Closed Apelmon closed 4 years ago
Can you check https://samme.github.io/phaser-examples-mirror/input/drag.html in your IE 11?
It works well on Windows 10 IE11.
I'm not sure of the problem, then. 🙁
Try adding debug.spriteInputInfo for the dragged sprite in your game.
507947f2ee162b5dd3253010fdce23889ce1cbb0
Hello.
I used phaser 2.6.2 in my project and made draggable button from sprite. Everything worked fine.
Then I updated phaser to version 2.10.5 (to fix issue with Chrome 66). After that update I got a new issue when the sprite can’t drag on Windows 10 IE 11;
I found that I can drag sprite on Windows 10 IE 11 with phaser 2.8.5. The dragging doesn’t work with version newer than 2.8.5 on Windows 10 IE 11.
I tried to add this.game.input.mspointer.stop(); to the Boot.init();, but it didn't change anything.
Another issue that came after update to 2.10.5 - [#543].
Here is the example where you can check both problems: http://games.apelmongames.com/drag_test/
Thanks.