Closed lolocaro closed 5 years ago
@lolocaro Do these still exist in v2.12.0?
cc. @rroylance
@samme Not sure. I have been using the animation blending with no issues since I updated the runtime and I remember those issues occuring back then. I'll take a look tomorrow when I'm back at work.
@samme @lolocaro Can confirm that these are not issues anymore; they were issues in the previous version of the runtime and were fixed when I updated the runtime.
I'd call this one safe to close.
Line 7906
for(var i = 0; i < this.target_creature.total_num_pts * 3; i++)
Line 7911
this.blend_render_pts[0] = new_vec;
Line 7869
this.target_creature.render_pts[set_data_index] = ((1.0 - this.blending_factor) * (read_data_1)) + (this.blending_factor * (read_data_2));