When I return to the same game state my phaser throw this error (i'm current using Phaser CE v2.12.0):
Uncaught TypeError: Cannot read property 'compressionAlgorithm' of null
at s.WebGLRenderer.updateTexture (phaser.min.js:3)
at s.WebGLSpriteBatch.renderBatch (phaser.min.js:3)
at s.WebGLSpriteBatch.flush (phaser.min.js:3)
at s.WebGLSpriteBatch.render (phaser.min.js:3)
at e.Sprite.s.Sprite._renderWebGL (phaser.min.js:3)
at e.Group.s.DisplayObjectContainer._renderWebGL (phaser.min.js:3)
at e.World.s.DisplayObjectContainer._renderWebGL (phaser.min.js:3)
at e.Stage.s.DisplayObjectContainer._renderWebGL (phaser.min.js:3)
at s.WebGLRenderer.renderDisplayObject (phaser.min.js:3)
at s.WebGLRenderer.render (phaser.min.js:3)
When I return to the same game state my phaser throw this error (i'm current using Phaser CE v2.12.0):
There’s a video displaying the error in the game: https://www.youtube.com/watch?v=iQK9ZmXsU70