Closed jamieallen1234 closed 5 years ago
Thanks for this.
Fix for AUTO render setting not properly falling back to canvas if not compatible with webGL.
Can you demonstrate this issue? I thought I'd tested this case. I'll take another look, in any case.
Thanks for this.
Fix for AUTO render setting not properly falling back to canvas if not compatible with webGL.
Can you demonstrate this issue? I thought I'd tested this case. I'll take another look, in any case.
Your right, the fix wasn't needed. We were having issues on this 6 months ago on an older version of phaser-ce, but it seems fine now so I reverted my changes.
@jamieallen1234 , thank you for the performance improvements but do may know why texture atlases are being mangled up since 2.13.3? See here: https://github.com/photonstorm/phaser-ce/issues/644 and I had even worse effects on other devices, where whole buttons etc. were missing. I assume it has something to do with image batching and picture atlas and is to 100% related with this #641 . THX for looking into it.
@jamieallen1234 , your change removed multi-texture support. Could you please participate at: https://github.com/photonstorm/phaser-ce/issues/644#issuecomment-577242165 and help fixing the mess #641 caused!? THX
This PR is a is a bug fix (closes #356)
Describe the changes below: