Closed jdnichollsc closed 4 years ago
It works for me in https://codepen.io/samme/pen/YzXrjPQ.
See #317
Maybe we should just get rid of that check.
I'm testing from Codepen => https://codepen.io/jdnichollsc/pen/LYVzQmp
It's working now by using Phaser['Component'].Core.skipTypeChecks = true;
Thanks!
I think we don't need that validation, what do you think?
I'll remove it.
Fixed since v2.15.0.
Thanks for your help! 👍
Hi guys,
I'm trying to use my custom sprite here with the last version of Phaser-CE 2.14.0 and I'm getting the following issue:
Let me know what you think Thanks for your help! <3