Phaser CE is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
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`Cannot read property 'loadUpdate' of null` when destroying the game too early #666
Closed
jf-m closed 4 years ago
This Issue is about
Cannot read property 'loadUpdate' of null
Phaser.Loader.finishedLoading
Hello and thank you for maintaining this repo !
This problem comes from the following line : https://github.com/photonstorm/phaser-ce/blob/8f6296def883334faefa4aaf618c81eac4c3a7f3/src/loader/Loader.js#L2181
I think an
if
statement should be placed at this place, exactly the same way as 3 lines after :https://github.com/photonstorm/phaser-ce/blob/8f6296def883334faefa4aaf618c81eac4c3a7f3/src/loader/Loader.js#L2188-L2192
Indeed, the case is well handled on
loadComplete
but not onloadUpdate
.Thank you very much, hope this helps