Closed Akurn closed 1 month ago
This PR is a bug fix (closes #742)
Please include a summary in Change Log: Unreleased and thank yourself.
Describe the changes below: The game.load reference in the videoLoadEvent callback gets nulled when the game is destroyed. This uses the local reference for fileComplete instead.
Just checking if this the correct way to make a PR? Also do I need to add to the CHANGELOG? Thanks @samme 🙏
I can do the CHANGELOG.
This PR is a bug fix (closes #742)
Please include a summary in Change Log: Unreleased and thank yourself.
Describe the changes below: The game.load reference in the videoLoadEvent callback gets nulled when the game is destroyed. This uses the local reference for fileComplete instead.