Closed photonstorm closed 5 years ago
also i have problems on CANVAS with dynamic tilemaps / particleEmitters with resolution > 1 or camera zoom !== 1
Thank you for submitting this issue. We have fixed this and the fix has been pushed to the master
branch. It will be part of the next release. If you get time to build and test it for yourself we would appreciate that.
A known side-effect of 3.12 changes can be found when getting game
resolution
to a value other than 1 and setting the Camerazoom
to a value other than 1, input detection will be missed.To be addressed as priority, along with recoding the transform system to avoid errors like this in the future (re: Containers)