Closed kainage closed 2 months ago
I can confirm the problem wasn't solved until version 3.55.2. (OS: Linux/Ubuntu)
I am also struggling with this issue.
This issue has been resolved.
Arcade body circles setPushable
method updated to include collisions between two circles. Setting the Arcade Body setPushable(false) method for circle bodies prevents them from being pushed by other circle bodies.
This will be included in the next update. Thank you for bringing this to our attention!
Version
Description
Bodies are still pushable when both
pushable
values are set tofalse
when either one of them is a circle. Works fine only when both are rectangles.Example Test Code