Closed samme closed 3 months ago
This PR
After #6867, the other RESUME event (from calling Phaser.Game#pause()) also needed a pauseDuration argument. In this case it's 0 because the TimeStep wasn't actually paused.
RESUME
Phaser.Game#pause()
pauseDuration
0
👍
This PR
After #6867, the other
RESUME
event (from callingPhaser.Game#pause()
) also needed apauseDuration
argument. In this case it's0
because the TimeStep wasn't actually paused.