What steps will reproduce the problem?
#fanarthandler.music.backdrop1.play
#fanarthandler.music.backdrop2.play
These are set to null/empty as soon as music stops or inbetween music tracks.
This means the texture cannot fade out as it goes directly black (empty texture
pointer).
What is the expected output? What do you see instead?
Still point to texture after music stops so that they can be faded out.
What sversion of the Fanart Handler plugin are you using?
2.3.0.522
What skin and version of the skin are you using?
StreamedMP
Please provide any additional information below.
#fanarthandler.music.backdrop1.play
#fanarthandler.music.backdrop2.play
Original issue reported on code.google.com by subaz...@gmail.com on 2 Sep 2011 at 2:16
Original issue reported on code.google.com by
subaz...@gmail.com
on 2 Sep 2011 at 2:16