Problem description: Using stringTest=long causes a lot of overlapping text and buttons in the game section. However all of the buttons and checkboxes are still clickable even if they are covered up by other textboxes.
Screenshots:
Even though the show grid checkbox is entirely covered up, it can still be clicked.
Troubleshooting information (do not edit):
Name: 12345678901234567890123456789012345678901234567890
URL: http://phettest.colorado.edu/area-builder/area-builder_en.html?ea&brand=phet&stringTest=long
Version: 1.1.0-dev.1 (require.js)
Features missing: touch
User Agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_11_2) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/47.0.2526.111 Safari/537.36
Language: en-US
Window: 1115x582
Pixel Ratio: 1/1
WebGL: WebGL 1.0 (OpenGL ES 2.0 Chromium)
GLSL: WebGL GLSL ES 1.0 (OpenGL ES GLSL ES 1.0 Chromium)
Vendor: WebKit (WebKit WebGL)
Vertex: attribs: 16 varying: 15 uniform: 1024
Texture: size: 8192 imageUnits: 16 (vertex: 16, combined: 16)
Max viewport: 8192x8192
OES_texture_float: true
Dependencies JSON: {}
Test device: Dirac
Operating System: OS X 10.11.2
Browser: Chrome
Problem description: Using stringTest=long causes a lot of overlapping text and buttons in the game section. However all of the buttons and checkboxes are still clickable even if they are covered up by other textboxes.
Screenshots:
Even though the show grid checkbox is entirely covered up, it can still be clicked.
Troubleshooting information (do not edit): Name: 12345678901234567890123456789012345678901234567890 URL: http://phettest.colorado.edu/area-builder/area-builder_en.html?ea&brand=phet&stringTest=long Version: 1.1.0-dev.1 (require.js) Features missing: touch User Agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_11_2) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/47.0.2526.111 Safari/537.36 Language: en-US Window: 1115x582 Pixel Ratio: 1/1 WebGL: WebGL 1.0 (OpenGL ES 2.0 Chromium) GLSL: WebGL GLSL ES 1.0 (OpenGL ES GLSL ES 1.0 Chromium) Vendor: WebKit (WebKit WebGL) Vertex: attribs: 16 varying: 15 uniform: 1024 Texture: size: 8192 imageUnits: 16 (vertex: 16, combined: 16) Max viewport: 8192x8192 OES_texture_float: true Dependencies JSON: {}
For phetsims/tasks#479