Closed pixelzoom closed 1 week ago
According to https://github.com/phetsims/vegas/issues/120#issuecomment-1858310218, it was an intentional design decision, made by a quarum of designers and developers, to remove the "best time" display from LevelSelectionButton specifically and the level-selection user-interface in general. So closing this issue as "won't fix".
See https://github.com/phetsims/vegas/issues/130.
Removed from LevelSelectionNode.ts in https://github.com/phetsims/balancing-chemical-equations/commit/f33ef75b28dcf07d557b373efe080be50037b104.