Closed jessegreenberg closed 3 years ago
@jessegreenberg you have already used this here, but is GrabDragInteraction.successfulDrag
enough to solve this issue?
Thanks, very likely! Ill take a look at that to fix this.
I don't think this is an issue anymore, if this is how GrabDragInteraction works in general (and I verified that to be the case in a few other sims) it is how it should work for BASE too. Closing.
It currently goes away after successful pick up, rather than successful move.