Closed Nancy-Salpepi closed 3 years ago
The pointer areas have been like this for a long time, but I agree that some improvement is possible. I believe the original intent was to make it so that the balloon could be dragged by the little nub at the bottom of the balloon if the user wanted to, which is why the ellipse is as large as it is. Our ability to create more complex shapes has improved since this sim was originally written, so I'll look into making pointer areas that better match the shape of the balloons. If this turns out to be difficult, I'll bail, since we've managed to live with it like this for as long as we have and I can't afford to speed too much time on it.
That is totally understandable @jbphet. I think why it worked so well in the past was because in the published sim, the positioning was behind the buttons, not in front. I should have brought it up in conjunction with https://github.com/phetsims/balloons-and-static-electricity/issues/522. Sorry about that.
published version:
I used constructive area geometry to make a more elaborate shape that doesn't overlap the reset button as much. See the screenshot below.
This is much improved! Thanks!
Test device iMac
Operating System 10.15.7
Browser chrome
Problem description https://github.com/phetsims/qa/issues/721
When the balloon is against the wall by the reset button, it appears to the user that reset button is mostly unobstructed by the balloon and can easily be pressed. In actuality, only a tiny portion of the reset button can be selected. (This is a different issue than what I reported in https://github.com/phetsims/balloons-and-static-electricity/issues/522)
Steps to reproduce
Visuals