Closed orejolaphet closed 10 years ago
As yes... The "Remove Solute" button appears to apply only to solute that is in solution or on the bottom of the beaker. We never decided what to do about solute that has left the shaker but has not reached the solution (or bottom of the beaker.) I'm guessing that particles in motion should be immediately removed.
@learnthinkteach, can you please confirm that particles in motion should be deleted when the "Remove Solute" button is pressed?
This is easy to fix, requires patching 3 files. If you'd like it fixed for 1.2.0 release, another release candidate and test cycle (of Beer's and Concentration) will be required. So also let me know whether you want this fixed in 1.2.0. I recommend that we do it.
Confirmed: falling solute particles destined for the beaker should disappear when "remove solute" is selected. This is consisted with the java sim, and also makes the most sense. I reproduced this, and the present state is weird (and not pedagogically useful) when the falling particles "remain in play". Please fix.
Fixed in master and 1.2 branches, will appear in 1.2.0-rc.3.
No longer present in Beer's Law Lab 1.2.0-rc-3 & Concentration 1.1.0-rc.3. Closing.
Remove Solute button only removes particles that have reached the fluid/bottom of container. Possibly as a result of the fix to issue #66.
May be low priority considering to completely remove all solute requires one to just wait until all the dispensed solute as reached the fluid. Only making a note because this behavior was not seen in previous versions.
To recreate use the shaker to dispense a large amount of solute. While there is some solid in the air and some on the bottom of the container select "Remove Solute". Only the solute on the bottom of the container/mixed with the fluid will be removed.