Closed samreid closed 5 years ago
Fixed, but will need testing and review before publication.
Perhaps we should wait for https://github.com/phetsims/scenery-phet/issues/395 review to complete.
@pixelzoom volunteered to take a look, thanks!
Review completed. I don't see any problem with the above commit, or when running the sim.
Back to @samreid in case there's more to be done here. Feel free to close.
Thanks, closing.
WireNode was generalized for Wave Interference, Bending Light should use it too.