Closed loganbraywork closed 4 years ago
Can also cause a crash similar to https://github.com/phetsims/build-a-molecule/issues/141 if spread out molecules are placed into the buckets
Can you confirm this is fixed in this dev version @loganbraywork?
Adding @KatieWoe to this confirm this issue, due to QA devices being moved between members. This dev version should have the same fixes from above. Atoms shouldn't be separated when dragging with two fingers.
This issue seems fixed from what I can tell in that dev version
Nice. Closing.
Test device Hanson Operating System Windows 10 Browser Chrome Problem description Similar to https://github.com/phetsims/build-a-molecule/issues/118 but can lead to buggier behavior if two fingers continue to be used. When two fingers are used on a built molecule it causes the atoms to change distance from each other but the molecule to not break apart which can lead to further buggy behavior Steps to reproduce
Troubleshooting information:
!!!!! DO NOT EDIT !!!!! Name: Build a Molecule URL: http://phettest.colorado.edu/build-a-molecule/build-a-molecule_en.html?ea&brand=phet Version: 0.0.0-dev.40 (require.js) Features missing: touch Flags: pixelRatioScaling User Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/79.0.3945.117 Safari/537.36 Language: en-US Window: 1280x610 Pixel Ratio: 2.5/1 WebGL: WebGL 1.0 (OpenGL ES 2.0 Chromium) GLSL: WebGL GLSL ES 1.0 (OpenGL ES GLSL ES 1.0 Chromium) Vendor: WebKit (WebKit WebGL) Vertex: attribs: 16 varying: 30 uniform: 4096 Texture: size: 16384 imageUnits: 16 (vertex: 16, combined: 32) Max viewport: 32767x32767 OES_texture_float: true Dependencies JSON: {}