As part of the work done for https://github.com/phetsims/vegas/issues/77, UI sounds got turned on for this simulation. Before the sim is published again from master, we should decide whether to turn the UI sounds off, leave them on and design and implement sounds for the rest of the interactions, or publish with a partial sound design.
If the decision is to turn them off, this can be accomplished by adding the following line to the end of the sim's -main.js file:
As part of the work done for https://github.com/phetsims/vegas/issues/77, UI sounds got turned on for this simulation. Before the sim is published again from master, we should decide whether to turn the UI sounds off, leave them on and design and implement sounds for the rest of the interactions, or publish with a partial sound design.
If the decision is to turn them off, this can be accomplished by adding the following line to the end of the sim's
-main.js
file: