Closed samreid closed 5 years ago
From https://github.com/phetsims/scenery/issues/899, we would like to be consistent about using isDisposed instead of disposed. Some cases in Build an Atom declare their own subtype attribute for disposed, even though they extend a type that already tracks isDisposed such as Node or PhetioObject. See also comment in https://github.com/phetsims/scenery/issues/899#issuecomment-462371251
isDisposed
disposed
Node
PhetioObject
Assigning to responsible dev for investigation.
Investigated, changed usages of dispose to isDisposed. I don't think this requires a review, but @samreid is welcome to take a look if he'd like. Closing.
dispose
From https://github.com/phetsims/scenery/issues/899, we would like to be consistent about using
isDisposed
instead ofdisposed
. Some cases in Build an Atom declare their own subtype attribute for disposed, even though they extend a type that already tracksisDisposed
such asNode
orPhetioObject
. See also comment in https://github.com/phetsims/scenery/issues/899#issuecomment-462371251Assigning to responsible dev for investigation.