Closed zepumph closed 1 month ago
I factored out BackgroundEventTargetListener and it seems to be working in my testing. I noted several TODOs that would be good to check in about. Feel free to finish it up.
I looked at things, and decided to "go all in" with two main changes:
Feel free to close.
Looks good, thanks. Closing.
From https://github.com/phetsims/buoyancy/issues/78, adding mass drag sounds directly in the screen view helped see the break in modularity.