Closed brandonLi8 closed 4 years ago
Currently there is one PathCanvasNode for each path. This can be condensed to one PathsCanvasNode that draws all paths, similar to how GAO draws all traces with one canvas. Doing that now.
Done in the commit above. This significantly improved performance (from testing it locally). Some clean up work still needs to be done.
Clean up done. Closing.
Currently there is one PathCanvasNode for each path. This can be condensed to one PathsCanvasNode that draws all paths, similar to how GAO draws all traces with one canvas. Doing that now.