Closed arouinfar closed 3 years ago
This was addressed in #123, which has now been merged into master. Back to @arouinfar for review.
Master is looking really good!! I haven't been able to reproduce the tunneling, but I think it would be good for QA to check on this when it goes up for testing.
Haven't reproduced in dev.10
I noticed something similar on Windows 10 Chrome, but unsure if tunneling or just that the objects can overlap. Only works if you add balls in when the pink ball is at an area past where the new balls go in, and it looks like once they separate they don't go through each other again.
Great catch!. It might be a separate issue though. @arouinfar what is your verdict?
Nice find @brooklynlash. I think @KatieWoe is correct. This looks like a slightly different issue, so I've opened #179.
Still seems fixed. Found something related to #179 but since it is a separate issue now, I think this can be closed. For 1.1.0 dev.13
A user wrote into phethelp:
I was able to reproduce this bug in Flash if the initial velocities are high. It's also possible to do in the HTML5 version.
Initial state:
At some point ball 1 tunnels through ball 2: