Closed KatieWoe closed 3 years ago
Should be resolved by the above commit. Can you confirm this is fixed in master?
Looks fixed for reset all. I still see it with the scene reset button. I'm not sure if that is an issue?
@arouinfar what should be done here?
@jonathanolson I think the behavior in master is fine. The goal of the scene reset is to return the objects to the most recently customized state. The z-order of the balls is immaterial.
Not sure if this issue can be closed, or if it needs to stay open for verification of the ResetAllButton behavior in the next QA cycle, so back to @jonathanolson.
Hitting "reset all" does reset the z-order of the balls. However, hitting the "reset scene" button doesn't reset the z-order but it's clear that has not been deemed an issue for this simulation. Closing
Test device MacBook Air Operating System MacOS 10.15.7 Browser Chrome Problem description For https://github.com/phetsims/QA/issues/562 When the sim first loads in a screen it has two balls active and shows their velocity vectors. In cases where the vectors overlap with the other ball, you can tell which is layered over the other. This layering is not reset with the reset all button. Steps to reproduce
Visuals
Troubleshooting information: