Closed loganbraywork closed 3 years ago
@jonathanolson desired path behavior:
Should be handled by both commits above. @arouinfar does this look good?
The behavior looks good in master @jonathanolson
This looks good in rc.2. Tested it out in the Explore 2D and Inelastic sections of the sim. Closing
Reopening for https://github.com/phetsims/QA/issues/607 due to a potentially odd behavior. Feel free to close again if this is not an issue. When dragging on of the balls while paused (or while playing), the grabbed ball will have its path disappear, but any other paths remain until the ball is released.
I don't have a strong opinion on this @jonathanolson. Feel free to leave it as-is, or clear all paths simultaneously.
It's a bit less risky to leave as-is. Also notably because the removal of OTHER paths happens because of state saving, it does NOT clear the "other" path if it's outside of the play area (which seems slightly useful):
@arouinfar is leaving that fine, given that extra information? Otherwise we can close this issue.
Let's leave it as-is, thanks @KatieWoe @jonathanolson.
Test device
Windows 10 Laptop
Operating System
Windows 10 1909
Browser
Firefox 84.0.2 (64-bit)
Problem description
For https://github.com/phetsims/QA/issues/599
The path seems to have some frequent visual glitches when the ball is moved about after an initial movement. There is a straight line usually which connects the previous path to the new path. This can occur on both firefox and chrome.
Steps to reproduce
Visuals
Troubleshooting information: !!!!! DO NOT EDIT !!!!! Name: Collision Lab URL: https://phet-dev.colorado.edu/html/collision-lab/1.1.0-rc.1/phet/collision-lab_en_phet.html Version: 1.1.0-rc.1 2021-01-20 01:05:28 UTC Features missing: touch User Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:84.0) Gecko/20100101 Firefox/84.0 Language: en-US Window: 1920x966 Pixel Ratio: 1/1 WebGL: WebGL 1.0 GLSL: WebGL GLSL ES 1.0 Vendor: Mozilla (Mozilla) Vertex: attribs: 16 varying: 30 uniform: 4096 Texture: size: 16384 imageUnits: 16 (vertex: 16, combined: 32) Max viewport: 32767x32767 OES_texture_float: true Dependencies JSON: {}