Closed samreid closed 10 years ago
SingleBulbPhotonBeam.updateAnimationFrame and reset are defined outside of the inherit call. I was wondering if they should be inlined in the inherit call, as we do elsewhere throughout the sim.
I think this is a good idea. I applied the same pattern in RGBPhotonBeam too. Assigning to @samreid for review.
Looks good, thanks! Closing.
SingleBulbPhotonBeam.updateAnimationFrame and reset are defined outside of the inherit call. I was wondering if they should be inlined in the inherit call, as we do elsewhere throughout the sim.