This established pattern has been working well in kite and scenery. Refactoring to this strategy would solve potential order dependency issues and confusion, like https://github.com/phetsims/dot/issues/101. Totally up to @jonathanolson when we surpass the threshold for it in this repo though.
This established pattern has been working well in kite and scenery. Refactoring to this strategy would solve potential order dependency issues and confusion, like https://github.com/phetsims/dot/issues/101. Totally up to @jonathanolson when we surpass the threshold for it in this repo though.