issues
search
phetsims
/
dot
A math library with a focus on mutable and immutable linear algebra for 2D and 3D applications.
MIT License
13
stars
6
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Add options to enforce min/max exclusion
#73
mbarlow12
closed
5 years ago
12
Add median to dot.Util
#72
zepumph
closed
6 years ago
5
Matrix.affine and Matrix.setToAffine have different argument orderings
#71
samreid
closed
6 years ago
5
change implementation of Util.isInteger
#70
pixelzoom
closed
6 years ago
2
Review RunningAverage
#69
samreid
closed
3 years ago
6
Inline Matrix3 element functions?
#67
samreid
opened
7 years ago
3
Add Vector2.rotatedAbout
#66
samreid
closed
7 years ago
8
Use random.nextDouble and remove random.random
#65
samreid
closed
7 years ago
1
Use chipper grunt build-js
#64
samreid
closed
8 years ago
5
Code review for Random.js
#63
samreid
closed
8 years ago
4
Add documentation in Random.js about where the seeds come from
#62
samreid
closed
8 years ago
2
Util.isInteger should throw an assertion error if a non-number is passed in.
#61
samreid
closed
4 years ago
7
Random.nextGaussian should be seedable
#60
samreid
closed
8 years ago
5
document Random.sample
#59
pixelzoom
closed
8 years ago
2
problems with Random.randomIntegerBetween
#58
pixelzoom
closed
8 years ago
14
Why do Ranges have default values?
#57
samreid
closed
7 years ago
11
What code is not covered by unit tests?
#56
samreid
closed
7 years ago
8
Implementation of lineSegmentIntersection may not be robust
#55
andrealin
closed
8 years ago
1
Return values from Vector4 may have been disturbed
#54
samreid
closed
8 years ago
3
something got broken, is causing charges to misbehave in John Travoltage
#53
jbphet
closed
8 years ago
12
bring documentation up to PhET standards
#52
pixelzoom
closed
8 years ago
3
Unreachable code line in normalize method of Vector4.js
#51
veillette
closed
8 years ago
3
Math.cosh and Math.sinh appears in complex.js
#50
veillette
closed
8 years ago
3
Add JSDoc for all methods and bring documentation up to PhET standards
#49
samreid
opened
8 years ago
3
Random shouldn't need Tandem
#48
samreid
closed
8 years ago
2
branch: circuit-construction-kit-basics-matrices
#47
samreid
closed
8 years ago
2
Double check that seedrandom isn't replacing Math.random
#46
samreid
closed
8 years ago
1
Dot has two "high" priorities, and no medium priorities
#45
jonathanolson
closed
8 years ago
2
Rectangle Layout
#44
samreid
opened
8 years ago
1
Matrix.QRDecomposition.solve is returning NaN
#43
samreid
closed
8 years ago
4
Change namespace to Namespace
#42
jonathanolson
closed
8 years ago
0
ObservableBounds2 is unused, can it be deleted?
#41
samreid
closed
9 years ago
5
Consider moving Molecule Shapes FastMath to Dot
#40
jonathanolson
closed
9 years ago
3
Improvements for Ray2
#39
samreid
closed
9 years ago
7
add visibility annotations
#38
pixelzoom
opened
9 years ago
0
Dimension2 setHeight sets the width instead of height
#37
AshrafSharf
closed
9 years ago
0
replace toFixed with dot.Util.toFixed?
#36
pixelzoom
closed
9 years ago
1
fix nearest-neighbor rounding in Util.toFixed
#35
pixelzoom
closed
9 years ago
10
Is solveQuadraticRootsReal a derived work?
#34
samreid
closed
8 years ago
1
sphereRayIntersection appears unused, can we delete it?
#33
samreid
closed
8 years ago
3
line line intersection doesn't handle parallel lines
#32
samreid
closed
2 months ago
11
Licensing for Util.js
#31
samreid
closed
3 years ago
26
algorithm for Util.lineSegmentIntersection
#30
pixelzoom
closed
1 year ago
13
dot contains code that is "based on Jama"
#29
pixelzoom
closed
9 years ago
15
Proposal to add constrainLocation to Vector2
#28
veillette
closed
9 years ago
5
Proposal for an alternative method to rounding numbers
#27
veillette
opened
9 years ago
1
Bounds2: cannot read property 'x' of null
#26
pixelzoom
closed
9 years ago
15
branch: bounds2-vector-components
#25
pixelzoom
closed
9 years ago
2
Simplification for intersectsBounds method in Bounds2
#24
veillette
opened
9 years ago
2
A suggestion to reduce the number of vector allocations in getRotation of Matrix3.js
#23
veillette
closed
9 years ago
2
Previous
Next