At least numStars is undefined (from StartGameLevelNode) in some cases, leading to invalid information being passed to Scenery.
Passed my threshold for fixing, as I don't know enough about the sim to immediately track it down. Added assertion in LevelSelectionButton, which is hopefully better than the recently-added Scenery assertion that would fail later.
At least numStars is undefined (from StartGameLevelNode) in some cases, leading to invalid information being passed to Scenery.
Passed my threshold for fixing, as I don't know enough about the sim to immediately track it down. Added assertion in LevelSelectionButton, which is hopefully better than the recently-added Scenery assertion that would fail later.