Closed veillette closed 7 years ago
Handling this soon would help, as fuzzing causes it to leak many GBs of memory (which is likely to be the culprit for our continuous testing having Chrome crashes lately).
We pushed a commit that should add the dispose function for all the existing representations. It is being implemented in IntroScreenView.
BucketNode is constantly adding and removing scenery nodes in the bucket (as well as icon on the bucket). This is a very likely source of memory leak.
We will need to go though the proto branch and make sure we dispose of everything that need to be dispose of. Since we switch over to the proto branch is this still an issue with the bucket? What you mention in you last comment. @veillette .
This is no longer a relevant issue. Closing
All the representation nodes do not have a dispose function, leading to memory leaks.