Open pixelzoom opened 9 months ago
Consider adding "grab" and "release" sounds for anything that can be dragged. See https://github.com/phetsims/scenery-phet/issues/849 for the sounds to use, and how to wire them up to DragListener and KeyboardDragListener. Or better yet, wait until this is supported by scenery - see https://github.com/phetsims/scenery-phet/issues/849.
Consider adding "grab" and "release" sounds for anything that can be dragged. See https://github.com/phetsims/scenery-phet/issues/849 for the sounds to use, and how to wire them up to DragListener and KeyboardDragListener. Or better yet, wait until this is supported by scenery - see https://github.com/phetsims/scenery-phet/issues/849.