Closed Nancy-Salpepi closed 1 year ago
I haven't been able to reproduce this issue with ipadOS 16.1
I did not see this problem in Mac 12.6 running Safari Version 16.0 (17614.1.25.9.10, 17614). I'll update my OS for further testing.
I'm not seeing it either. Could it be an M1 chip thing? Edit: It looks like one of the devices @Nancy-Salpepi saw it on was not an M1 chip.
I'm on M1 (in my test above as well), and I upgraded to MacOS 13.0.1 running Safari Version 16.1 (18614.2.9.1.12). I still do not see the icons disappear, but I see a different problem in the same place. The icons do not switch to reflect the new scene.
This is not a problem in production and may be related to the new renderer: 'canvas'
flag introduced in that part of the sim.
I haven't been able to reproduce this in Mac 12.6 safari 16.0 (17614.1.25.9.10, 17614). I can continue trying in the morning with this setup or I can update OS for more testing, whatever would be more helpful
@samreid sometimes the correct icons didn't appear as you said in https://github.com/phetsims/gravity-and-orbits/issues/475#issuecomment-1314655887 and sometimes they disappeared for me completely. I was seeing different things at different times. I am glad you were able to reproduce this!!
@marlitas and I were able to reproduce this issue many times, but it was very flaky--sometimes the same situation (code + screen size) would give a different result. Resizing the window would trigger a repaint. We tried setTimeout + repaint + invalidation at many levels but could not find a combination that worked 100% of the time.
Next, I tried rendering the body objects using mipmaps, and have not yet seen a case where that fails. I have also tried toggling between image => mipmap and for a buggy scenario, was able to see image=bug, mipmap=ok image=bug. It's unfortunate we don't know more about the cause of this problem or why it affects chrome only in this flaky way, but let's run mipmaps past QA to see if it is sturdy enough.
During testing, I have never seen the mipmaps fail, so I went ahead and committed that fix. However, reverting that change, I was unable to make the icon disappear in chrome, despite testing at different resolutions and restarting chrome numerous times. So this is still mysterious, but I think it's ready for QA to take a look. Please test Mac Chrome, Win Chrome, Safari and a Firefox to make sure the mass slider icons render correctly when changing scenes. Please test at a few different window resolutions--some sizes seem to trigger the problem and some do not.
Ready for testing in https://github.com/phetsims/qa/issues/857, please close if all is well. Please see prior comment for testing instructions.
When testing 1.6.0-rc.6 with different screen sizes/resolutions, things look good with mac + safari/chrome/firefox. @KatieWoe would you mind taking at look at Windows?
Windows 11 Chrome looks ok to me.
Things look good on the iPad as well. Closing.
Test device MacBook Air (m1 chip)
Operating System macOS 13.0.1
Browser Safari
Problem description For https://github.com/phetsims/qa/issues/850 in PhET and PhET-iO brands:
As you change the scenes on either screen, the icons in the Masses Control panel are either incorrect or missing. It looks like the problem was introduced between 1.6.0-rc.1 and 1.6.0-rc.3. Perhaps it is related to https://github.com/phetsims/gravity-and-orbits/issues/449?
I don't see this mac + chrome. I also saw this with macOS 10.15.7 and safari 15.6.1
Steps to reproduce
Visuals
https://user-images.githubusercontent.com/87318828/201344794-e3391d73-5a31-46be-9760-b002e9160ad0.mp4