Closed Nancy-Salpepi closed 3 years ago
Thanks @Nancy-Salpepi - also true for the focus highlight:
I am seeing it with mass1 as well, depending on the mass value.
@emily-phet @terracoda I am curious if this is of concern to you or if you want to make any changes?
Discussed with Voicing team:
All agreed that this behavior is OK for now. In the future if we notice excess white space for the highlights we can trim things up but generally it is OK for highlights to extend beyond dev bounds.
We quickly looked into trimming up the extra space that is shown in the above images, but nothing was obvious to change quickly.
Closing this issue.
Test device MacBook Air (m1 chip)
Operating System 11.4
Browser chrome
Problem description https://github.com/phetsims/qa/issues/702
In the iFrame, the interactive highlight for Mass Sphere 2 goes outside of dev bounds. This is not seen with Mass Sphere 1.
Steps to reproduce
Visuals
Troubleshooting information: !!!!! DO NOT EDIT !!!!! Name: Gravity Force Lab: Basics URL: https://phet-dev.colorado.edu/html/gravity-force-lab-basics/1.1.0-rc.2/phet/gravity-force-lab-basics_all_phet.html Version: 1.1.0-rc.2 2021-08-30 16:27:03 UTC Features missing: applicationcache, applicationcache, touch Flags: pixelRatioScaling User Agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/92.0.4515.159 Safari/537.36 Language: en-US Window: 1440x659 Pixel Ratio: 2/1 WebGL: WebGL 1.0 (OpenGL ES 2.0 Chromium) GLSL: WebGL GLSL ES 1.0 (OpenGL ES GLSL ES 1.0 Chromium) Vendor: WebKit (WebKit WebGL) Vertex: attribs: 16 varying: 31 uniform: 1024 Texture: size: 16384 imageUnits: 16 (vertex: 16, combined: 80) Max viewport: 16384x16384 OES_texture_float: true Dependencies JSON: {}