phetsims / gravity-force-lab-basics

A simplified version of PhET's "Gravity Force Lab" simulation, intended for use with younger students.
GNU General Public License v3.0
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Voicing statement does not match available options #302

Closed Nancy-Salpepi closed 3 years ago

Nancy-Salpepi commented 3 years ago

Test device Chromebook

Browser Chrome

Problem description https://github.com/phetsims/qa/issues/702

When Mass Sphere 2 is on last stop right and Mass Sphere 1 is moved to last stop right, if you then click on Sphere 2, Voicing says "Move Mass 2" even though that is not possible. This also occurs in the opposite situation (mass sphere 1 at last stop left).

Steps to reproduce

  1. Turn on Voicing in preferences
  2. Move Sphere 2 all the way to the right
  3. Move Sphere 1 all the way to the right
  4. Click on Sphere 2

Visuals https://drive.google.com/file/d/19I4dYag7BaONxYoXYBzxwF2ihJYPReD_/view?usp=sharing

Troubleshooting information: !!!!! DO NOT EDIT !!!!! Name: ‪Gravity Force Lab: Basics‬ URL: https://phet-dev.colorado.edu/html/gravity-force-lab-basics/1.1.0-rc.2/phet/gravity-force-lab-basics_all_phet.html Version: 1.1.0-rc.2 2021-08-30 16:27:03 UTC Features missing: applicationcache, applicationcache, touch User Agent: Mozilla/5.0 (X11; CrOS x86_64 13982.82.0) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/92.0.4515.157 Safari/537.36 Language: en-US Window: 1357x609 Pixel Ratio: 1/1 WebGL: WebGL 1.0 (OpenGL ES 2.0 Chromium) GLSL: WebGL GLSL ES 1.0 (OpenGL ES GLSL ES 1.0 Chromium) Vendor: WebKit (WebKit WebGL) Vertex: attribs: 16 varying: 32 uniform: 4096 Texture: size: 16384 imageUnits: 32 (vertex: 32, combined: 192) Max viewport: 16384x16384 OES_texture_float: true

jessegreenberg commented 3 years ago

Reviewed in meeting today with @terracoda - @terracoda said that one thing we could consider is adding dynamic help text that describes how to unblock the mass when it is stuck in this case and cannot be moved. @terracoda and @emily-phet both said that we should hold off on this for now and maybe come back to this later.

Was a good point @Nancy-Salpepi, thanks for pointing out. Closing.