Closed loganbraywork closed 3 years ago
Thanks @loganbraywork. Unfortunately I think this is a bug with JAWS and not the sim. JAWS will do this will all sliders on the web, not just the leg in this sim. I believe this is listed in https://phet-dev.colorado.edu/html/john-travoltage/1.6.0-preferences.6/phet/john-travoltage_en_phet.html, can you please confirm? If it is the same issue I think this can be closed.
I am pretty certain this is the known JAWS behavior problem. Good to know that it still exists but there is nothing for PhET to do about this. Closing.
Test device
Windows 10 Laptop
Operating System
Windows 10
Browser
Chrome 90.0.4430.93 & JAWS 2021.210.3174
Problem description
For https://github.com/phetsims/QA/issues/645
When using JAWS without voicing enabled, if the leg is moved before JAWS is able to respond the sim will repeat the final readout an incorrect number of times.
Steps to reproduce
Visuals
https://user-images.githubusercontent.com/54685448/118042417-48bc4700-b331-11eb-82e3-0512c325f60e.MOV
Troubleshooting information: !!!!! DO NOT EDIT !!!!! Name: John Travoltage URL: https://phet-dev.colorado.edu/html/john-travoltage/1.6.0-preferences.4/phet/john-travoltage_en_phet.html Version: 1.6.0-preferences.4 2021-04-28 22:49:44 UTC Features missing: applicationcache, generatedcontent, applicationcache, touch Flags: pixelRatioScaling User Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/90.0.4430.93 Safari/537.36 Language: en-US Window: 1536x754 Pixel Ratio: 1.25/1 WebGL: WebGL 1.0 (OpenGL ES 2.0 Chromium) GLSL: WebGL GLSL ES 1.0 (OpenGL ES GLSL ES 1.0 Chromium) Vendor: WebKit (WebKit WebGL) Vertex: attribs: 16 varying: 30 uniform: 4096 Texture: size: 16384 imageUnits: 16 (vertex: 16, combined: 32) Max viewport: 32767x32767 OES_texture_float: true Dependencies JSON: {}