phetsims / mean-share-and-balance

"Mean: Share and Balance" is an educational simulation in HTML5, by PhET Interactive Simulations.
GNU General Public License v3.0
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Implement a crossover of two sounds for the water levels in the glasses on screen one #183

Closed Ashton-Morris closed 3 months ago

Ashton-Morris commented 3 months ago

I have added these sounds in our shared audio folder for this sim.

We intend to try a crossfade between these sounds and use them for the pitch of the individual cups. Cup 1 would be 100% MSaBGlassLevelCrossfadeSound1.mp3, Cup 7 would be 100% MSaBGlassLevelCrossfadeSound2.mp3 and all of the cups in between would play somewhere in the middle as the crossfade shifts between.

jbphet commented 3 months ago

The folder where the sounds reside can be found here.

jbphet commented 3 months ago

An initial version of the cross-mix has been implemented, and here are the notes from our review in the sound design meeting:

Ashton-Morris commented 3 months ago

@jbphet I have uploaded these files as discussed.

jbphet commented 3 months ago

Discussed at 4/2/2024 sound design meeting, but not all of the items listed above are implemented, just the new shorter sounds where one is an octave lower. Next steps:

jbphet commented 3 months ago

Everything on the list above has been done, so this should be ready for the next round of review. I'll leave it assigned to me so that I can explain what's been done during the sound design meeting. I added one additional feature: I made the sounds into a major scale. This seems a little more fun, especially since this sim is targeted at a relatively young audience. We'll discuss this along with everything else at the next sound design meeting.

jbphet commented 3 months ago

Reviewed in the 4/9/2024 sound design meeting and approved. It will still be mixed in the final stages, but the initial implementation is done. Closing.