Closed Ashton-Morris closed 3 months ago
An initial version of the cross-mix has been implemented, and here are the notes from our review in the sound design meeting:
@jbphet I have uploaded these files as discussed.
Discussed at 4/2/2024 sound design meeting, but not all of the items listed above are implemented, just the new shorter sounds where one is an octave lower. Next steps:
Everything on the list above has been done, so this should be ready for the next round of review. I'll leave it assigned to me so that I can explain what's been done during the sound design meeting. I added one additional feature: I made the sounds into a major scale. This seems a little more fun, especially since this sim is targeted at a relatively young audience. We'll discuss this along with everything else at the next sound design meeting.
Reviewed in the 4/9/2024 sound design meeting and approved. It will still be mixed in the final stages, but the initial implementation is done. Closing.
I have added these sounds in our shared audio folder for this sim.
We intend to try a crossfade between these sounds and use them for the pitch of the individual cups. Cup 1 would be 100% MSaBGlassLevelCrossfadeSound1.mp3, Cup 7 would be 100% MSaBGlassLevelCrossfadeSound2.mp3 and all of the cups in between would play somewhere in the middle as the crossfade shifts between.