Closed phet-steele closed 3 years ago
I believe I've solved this (tested in the state wrapper through the console... studio seemed to not be transferring things at all right now).
Can you verify when studio is working?
@jonathanolson I reviewed this as a part of #188, and I am no longer able to reproduce in master, closing.
According to phetsims/special-ops/issues/190
I can do this in phetsims/QA/issues/635 by changing
moleculeShapes.global.model.maxPairsProperty
to 4. However...moleculeShapes.global.model.maxPairsProperty
to TWO, not 4.This is just one example, but essentially it appears the sim will always let you add one bond before checking if you are at, or above the
maxPairsProperty
. Once a bond has been added or removed, the sim correctly restrains the user from exceeding the max in the future.Seen on Win 10 Chrome.