Related to https://github.com/phetsims/sun/issues/252, this sim relies on the old default of align:'right' for Panels. Below are the stack traces for occurrences that need to be checked. These are the occurrences noted when loading the sim in requirejs mode. If the sim creates Panels dynamically, you should do further checking with fuzzMouse.
>>>> sim relies on align:right
VM25043 Panel.js?bust=1472164970317:54 Error
at IonsAndChannelsLegendPanel.Panel [as constructor] (http://localhost/~cmalley/GitHub/sun/js/Panel.js?bust=1472164970317:50:15)
at new IonsAndChannelsLegendPanel (http://localhost/~cmalley/GitHub/neuron/js/neuron/view/controlpanel/IonsAndChannelsLegendPanel.js?bust=1472164970317:123:11)
at new NeuronScreenView (http://localhost/~cmalley/GitHub/neuron/js/neuron/view/NeuronScreenView.js?bust=1472164970317:278:38)
at NeuronScreen.Screen.call.backgroundColor [as createView] (http://localhost/~cmalley/GitHub/neuron/js/neuron/view/NeuronScreen.js?bust=1472164970317:35:34)
at NeuronScreen.initializeView (http://localhost/~cmalley/GitHub/joist/js/Screen.js?bust=1472164970317:134:25)
at NeuronScreen.initializeModelAndView (http://localhost/~cmalley/GitHub/joist/js/Screen.js?bust=1472164970317:151:12)
at initializeScreen (http://localhost/~cmalley/GitHub/joist/js/Sim.js?bust=1472164970317:441:14)
at Array.forEach (native)
at new Sim (http://localhost/~cmalley/GitHub/joist/js/Sim.js?bust=1472164970317:439:13)
at http://localhost/~cmalley/GitHub/neuron/js/neuron-main.js?bust=1472164970317:31:15
VM25043 Panel.js?bust=1472164970317:53
>>>> sim relies on align:right
VM25043 Panel.js?bust=1472164970317:54 Error
at SimSpeedControlPanel.Panel [as constructor] (http://localhost/~cmalley/GitHub/sun/js/Panel.js?bust=1472164970317:50:15)
at new SimSpeedControlPanel (http://localhost/~cmalley/GitHub/neuron/js/neuron/view/controlpanel/SimSpeedControlPanel.js?bust=1472164970317:50:11)
at new NeuronScreenView (http://localhost/~cmalley/GitHub/neuron/js/neuron/view/NeuronScreenView.js?bust=1472164970317:310:32)
at NeuronScreen.Screen.call.backgroundColor [as createView] (http://localhost/~cmalley/GitHub/neuron/js/neuron/view/NeuronScreen.js?bust=1472164970317:35:34)
at NeuronScreen.initializeView (http://localhost/~cmalley/GitHub/joist/js/Screen.js?bust=1472164970317:134:25)
at NeuronScreen.initializeModelAndView (http://localhost/~cmalley/GitHub/joist/js/Screen.js?bust=1472164970317:151:12)
at initializeScreen (http://localhost/~cmalley/GitHub/joist/js/Sim.js?bust=1472164970317:441:14)
at Array.forEach (native)
at new Sim (http://localhost/~cmalley/GitHub/joist/js/Sim.js?bust=1472164970317:439:13)
at http://localhost/~cmalley/GitHub/neuron/js/neuron-main.js?bust=1472164970317:31:15
VM25043 Panel.js?bust=1472164970317:53
>>>> sim relies on align:right
VM25043 Panel.js?bust=1472164970317:54 Error
at new Panel (http://localhost/~cmalley/GitHub/sun/js/Panel.js?bust=1472164970317:50:15)
at new MembranePotentialChart (http://localhost/~cmalley/GitHub/neuron/js/neuron/view/chart/MembranePotentialChart.js?bust=1472164970317:235:20)
at new NeuronScreenView (http://localhost/~cmalley/GitHub/neuron/js/neuron/view/NeuronScreenView.js?bust=1472164970317:322:38)
at NeuronScreen.Screen.call.backgroundColor [as createView] (http://localhost/~cmalley/GitHub/neuron/js/neuron/view/NeuronScreen.js?bust=1472164970317:35:34)
at NeuronScreen.initializeView (http://localhost/~cmalley/GitHub/joist/js/Screen.js?bust=1472164970317:134:25)
at NeuronScreen.initializeModelAndView (http://localhost/~cmalley/GitHub/joist/js/Screen.js?bust=1472164970317:151:12)
at initializeScreen (http://localhost/~cmalley/GitHub/joist/js/Sim.js?bust=1472164970317:441:14)
at Array.forEach (native)
at new Sim (http://localhost/~cmalley/GitHub/joist/js/Sim.js?bust=1472164970317:439:13)
at http://localhost/~cmalley/GitHub/neuron/js/neuron-main.js?bust=1472164970317:31:15
Related to https://github.com/phetsims/sun/issues/252, this sim relies on the old default of
align:'right'
for Panels. Below are the stack traces for occurrences that need to be checked. These are the occurrences noted when loading the sim in requirejs mode. If the sim creates Panels dynamically, you should do further checking with fuzzMouse.