Closed KatieWoe closed 2 years ago
@KatieWoe It looks to me like there's a step missing in your description. Did you pause the sim, and take the screenshot with the sim paused?
Yes, so that I could make sure the timing was right and the same for when I took it with the phet menu as when I took it with the computer's tools
OK. So the correct steps are:
I reproduced this on macOS 12.0.1 + Chrome 95.0.4638.69 + 15.1 (17612.2.9.1.20). So it does not appear to be browser or OS-specific.
My recommendation is to ignore this, since the screenshot actually looks better than the sim. Assigning to @arouinfar for a decision. If you want to do something about this, the next step is to assign to @jonathanolson for investigation.
Since this issues deals with waveforms being clipped, I wanted to mention that in the flash version, they aren't.
Thanks @Nancy-Salpepi. This may have been a design decision for the HTML5 version? I'm not really sure - this sim was developed by a 3rd party, and I'm not the responsible dev. (There currently is no responsible dev.)
@arouinfar Also your call on whether you want to change the rendering behavior of these waveforms.
This may have been a design decision for the HTML5 version?
In dev.1 the clipping only occurred at the boundaries of the panel, but the individual modes could overlap one another
We decided that the max amplitude of the normal mode should fit in the space to avoid the overlap, but I don't think it was actually implemented. This is something that should be done in conjunction with limiting the displacement of the masses which will be done for the final version of this sim.
My recommendation is to ignore this
Agreed. This is something that can be ignored for the prototype. Since the normal modes shouldn't get clipped in the final version, I think this issue can be closed.
Test device Dell Operating System Win 11 Browser Chrome Problem description For https://github.com/phetsims/qa/issues/724. Fairly minor. On the first screen, if the waves in the Normal Modes box are large enough that they are cut off, then in a screen shot, they may not be cut off. Steps to reproduce
Visuals Actual Sim:
Screenshot:
Troubleshooting information: