Closed Nancy-Salpepi closed 1 year ago
From 4/11 standup with @zepumph and @Nancy-Salpepi:
We can try tethering @chrisklus's iPhone and profile what's going on during that lag.
@Nancy-Salpepi reports not seeing this on her mac or chromebook. Thanks!
@zepumph @chrisklus and I were able to reproduce the problem on iPad A2197. In my opinion, the stutter isn't too distracting to break up the user experience. Still, we wanted to see the explanation. We tethered to Safari, and did performance recordings. It was more difficult to trigger the problem with the performance profiling enabled, but we were able to catch it several times. In those cases, it looks like this:
Surprisingly, over these ~500ms, the JS + Layout only accounts for around 100ms. So it is not able to show us where/why the time is being consumed for this problem.
Thanks @samreid! With no information from the profiler to keep debugging, and that this bug is not super distracting, and based on our publication timeline, @zepumph and @samreid and I think we've spent enough time on this and are good to close. Thanks @Nancy-Salpepi!
Test device iPad
Operating System 16.4.1
Browser Safari
Problem description For https://github.com/phetsims/qa/issues/929, on the Ten and Twenty Screen with "Automatically Hear Total" on, there is a brief pause when I hold down the arrow to increase/decrease the number of objects in the play area.
EDIT: I don't see this issue when Audio features or "Automatically Hear Total" are off.
Steps to reproduce
Visuals
https://user-images.githubusercontent.com/87318828/230952082-ca22f42a-df0a-415b-9f6c-bc340954d74f.mov