It seems like the slider node should listen to the frictionSlider value, so that when the frictionProperty is reset(), the value on the slider node will change to the corresponding value.
Then, we don't have to have a reset() function on FrictionSliderNode, AND if there is another place where we modify friction (say through 3rd party tools), then the slider will properly update.
It seems like the slider node should listen to the frictionSlider value, so that when the frictionProperty is reset(), the value on the slider node will change to the corresponding value.
Then, we don't have to have a reset() function on FrictionSliderNode, AND if there is another place where we modify friction (say through 3rd party tools), then the slider will properly update.
See #56.