I would love to see an option to opt out of building. That would make this function run just so so much faster.
While I'm at it, I'm finding that sometimes a sim will fail during update or transpile, which will crash the whole loop. A try catch would be ideal to make sure all checkouts can try to update.
I would love to see an option to opt out of building. That would make this function run just so so much faster.
While I'm at it, I'm finding that sometimes a sim will fail during update or transpile, which will crash the whole loop. A try catch would be ideal to make sure all checkouts can try to update.