@amanda-phet @veillette I couldn't find anywhere in the design doc that explicitly states this, but in the Flash version of the sim, the flat part of a peg at min/max binary probability is only rotated ~45 degrees:
The new sim rotates twice that to ~90 degrees. It would make more sense to match the Flash version in this case, otherwise the ball is still hitting a rounded peg when falling from the top.
@amanda-phet @veillette I couldn't find anywhere in the design doc that explicitly states this, but in the Flash version of the sim, the flat part of a peg at min/max binary probability is only rotated ~45 degrees: The new sim rotates twice that to ~90 degrees. It would make more sense to match the Flash version in this case, otherwise the ball is still hitting a rounded peg when falling from the top.
For phetsims/tasks/issues/608