Closed Nancy-Salpepi closed 2 months ago
@samreid, @matthew-blackman, and I discussed the desired behavior for the erase button on the Sampling screen. A summary of our discussion:
Our decision was that consistency is important. Therefore, the decision is to have the erase button behave like the other screens:
Labeling this for additional QA scrutiny since it adds a little bit of complexity to an already complex part of the sim. Testing combinations of single/continuous modes and switching between them, along with clearing data, may reveal further edge cases.
@samreid @matthew-blackman this doesn't appear to be fixed. If I follow the same steps as in my original comment, I get the same result as in the video.
Sorry for the false alarm! @samreid and I worked on this and fixed the behavior in the latest commit. It should be ready to test now.
Looks good to me on main!
We also tested this with @catherinecarter and all looks well. The commits above are ready to cherry-pick.
Please close after verifying.
Looks good in rc.2
Test device MacBook Air M1 chip
Operating System 14.4.1
Browser Safari and FF
Problem description For https://github.com/phetsims/qa/issues/1068, on the Sampling Screen, if the Eraser button is pressed while the sim is continuously launching, the Launch Button is still in 'play mode' but no projectiles are being launched.
Steps to reproduce
Visuals
https://github.com/phetsims/projectile-data-lab/assets/87318828/765b826b-3832-413f-aa6a-d1abc462f997