phetsims / projectile-motion

"Projectile Motion" is an educational simulation in HTML5, by PhET Interactive Simulations.
GNU General Public License v3.0
15 stars 13 forks source link

Projectiles appear to be lagging at apex for one frame #283

Closed matthew-blackman closed 2 years ago

matthew-blackman commented 2 years ago

Projectiles are spending 1 extra frame at the apex point. This only became noticeable when there were multiple projectiles and with the trajectories made invisible (cosmetic change only).

Video of behavior (step frame-by-frame to see apex lag): https://drive.google.com/file/d/1PSJgUoWhTdU4l83xDmwpZphNmS-z0yVO/view?usp=sharing

matthew-blackman commented 2 years ago

The behavior also occurs in the live version of the sim.

Screenshot of issue: https://drive.google.com/file/d/1mwa_MX2vvUeJ3VAcDRAbRdBGndWeWAh1/view?usp=sharing Video: https://drive.google.com/file/d/1zm6pPQPQgYUlphiLLPlCnpFVakGOfzEF/view?usp=sharing