Closed matthew-blackman closed 1 year ago
After disabling this, the behavior of the sim did not appear to change. This issue should be incorporated into an overall review of the Trajectory step function - https://github.com/phetsims/projectile-motion/issues/308
Closing this issue pending the next round of design meetings for Projectile Motion - Data Fluency.
Trajectory has code to deal with 'large drag force errors', which breaks cases of angles greater than 90 (useful for stats screen). Is there another way to fix this, for example after trying to update a projectile's velocity?