Closed zepumph closed 1 year ago
See https://github.com/phetsims/projectile-motion/blob/5a91e296c9fca5a573fd8777b754fd0606c38a29/js/common/view/TrajectoryNode.js#L201
PATH_MAX_OPACITY was perfect for this and already in TrajectoryNode. Closing this issue.
See https://github.com/phetsims/projectile-motion/blob/5a91e296c9fca5a573fd8777b754fd0606c38a29/js/common/view/TrajectoryNode.js#L201