Closed samreid closed 1 year ago
I forgot there was an issue for this, I made this change as part of #398 while going through review comments. Here is the commit:
https://github.com/phetsims/quadrilateral/commit/67c99601996a288d6bbb01a5e6de560f73241867
It touched a number of functions but was pretty straight forward. Closing.
Discovered in #398, @matthew-blackman and @jessegreenberg and I are interested in a data structure that maps vertex to position like so: